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Pavel-Savely Savianok 2024-08-30 16:48:26 +03:00
parent 0e330bc47d
commit 4e18d216e6
7 changed files with 117 additions and 296 deletions

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@ -1,85 +0,0 @@
using Gtk;
using CairoObjective;
using System.Linq;
using System.Diagnostics;
namespace FractalTree
{
class CairoWindow : Window
{
DrawingArea drawing = new DrawingArea();
DrawObjects.Grid grid;
int Scaler = 50;
int offsetX = 0;
int offsetY = 0;
public CairoWindow(string title) : base(title)
{
Fullscreen();
DeleteEvent += delegate { Application.Quit(); };
drawing.Drawn += OnDrawn;
KeyPressEvent += CairoWindow_KeyPressEvent;
Add(drawing);
ShowAll();
Line.DefaultSize = 2;
}
private void CairoWindow_KeyPressEvent(object o, KeyPressEventArgs args)
{
if(args.Event.Key == Gdk.Key.equal)
{
Trace.WriteLine("+");
Scaler++;
QueueDraw();
}
if (args.Event.Key == Gdk.Key.minus && Scaler > 1)
{
Trace.WriteLine("-");
Scaler--;
QueueDraw();
}
if (args.Event.Key == Gdk.Key.a)
{
Trace.WriteLine("←");
offsetX-=10;
QueueDraw();
}
if (args.Event.Key == Gdk.Key.d)
{
Trace.WriteLine("→");
offsetX+=10;
QueueDraw();
}
if (args.Event.Key == Gdk.Key.w)
{
Trace.WriteLine("↑");
offsetY += 10;
QueueDraw();
}
if (args.Event.Key == Gdk.Key.s)
{
Trace.WriteLine("↓");
offsetY -= 10;
QueueDraw();
}
}
private void OnDrawn(object sender, DrawnArgs args)
{
MainDrawer();
}
private void MainDrawer()
{
grid = new(AllocatedWidth, AllocatedHeight, Scaler, offsetX, offsetY);
Set.Context = Gdk.CairoHelper.Create(drawing.GdkWindow);
Set.Background(new Cairo.Color(0, 0, 0));
foreach(CairoObjective.DrawObjects.Line gridline in grid.LinesHorizontal)
{
Line.Make(gridline, new Cairo.Color(1,1,1));
}
foreach (CairoObjective.DrawObjects.Line gridline in grid.LinesVertical)
{
Line.Make(gridline, new Cairo.Color(1, 1, 1));
}
}
}
}

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@ -1,49 +0,0 @@
using CairoObjective.DrawObjects;
using System;
using System.Diagnostics;
namespace FractalTree.DrawObjects
{
internal class Grid
{
public Line[] LinesHorizontal;
public Line[] LinesVertical;
int Scaler;
int Width;
int Height;
int offsetX;
int offsetY;
/// <summary>
/// Make Grid Array of lines
/// </summary>
/// <param name="Width">Width of Window</param>
/// <param name="Height">Height of Window</param>
/// <param name="Scaler">Pixels Per Lines</param>
public Grid(int Width, int Height, int Scaler, int offsetX, int offsetY)
{
this.Width = Width;
this.Height = Height;
this.Scaler = Scaler;
this.offsetX = offsetX;
this.offsetY = offsetY;
LinesHorizontal = new Line[this.Width / Scaler + 1];
LinesVertical = new Line[this.Height / Scaler + 1];
MakeHorizontal();
MakeVertical();
}
private void MakeHorizontal()
{
for(int i = 0; i < Width / Scaler + 1; i++)
{
LinesHorizontal[i] = new Line(i * Scaler + offsetX, 0, i * Scaler, Height);
}
}
private void MakeVertical()
{
for (int i = 0; i < Height / Scaler + 1; i++)
{
LinesVertical[i] = new Line(0, i * Scaler, Width, i * Scaler);
}
}
}
}

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@ -1,19 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CairoSharp" Version="3.24.24.38" />
<PackageReference Include="GtkSharp" Version="3.24.24.38" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\CairoObjective\CairoObjective.csproj" />
</ItemGroup>
</Project>

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@ -1,15 +0,0 @@
using Gtk;
namespace FractalTree
{
internal class Program
{
static void Main()
{
Application.Init();
//Create the Window
new CairoWindow("Window");
Application.Run();
}
}
}

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@ -2,69 +2,85 @@
using CairoObjective;
using FractalTreeGtk.Draw;
using System;
using System.Threading;
using System.Threading.Tasks;
using System.Diagnostics;
using Key = Gdk.Key;
namespace FractalTreeGtk
{
internal class CairoWindow : Window
{
static int fractallevels = 2;
DrawingArea drawing = new DrawingArea();
Fractal fractal;
public CairoWindow(string title) : base(title) {
private int FractalLevels { get; set; } = 2;
readonly DrawingArea _drawing = new DrawingArea();
Fractal _fractal = null!;
public CairoWindow(string title) : base(title)
{
Fullscreen();
drawing.Drawn += Drawing_Drawn;
Add(drawing);
_drawing.Drawn += Render;
Add(_drawing);
ShowAll();
KeyPressEvent += CairoWindow_KeyPressEvent;
CreateNewFractal();
GenerateFractal();
}
public void CreateNewFractal()
private void GenerateFractal()
{
fractal = new Fractal(fractallevels, this);
Trace.WriteLine("Generating fractal");
_fractal = new Fractal(FractalLevels, this);
}
private void CairoWindow_KeyPressEvent(object o, KeyPressEventArgs args)
{
if(args.Event.Key == Gdk.Key.equal)
switch (args.Event.Key)
{
++fractallevels;
CreateNewFractal();
case Key.equal: //Increase fractal levels
case Key.plus:
FractalLevels++;
GenerateFractal();
break;
case Key.minus: //Decrease fractal levels
if (FractalLevels > 1)
{
FractalLevels--;
GenerateFractal();
}
if (args.Event.Key == Gdk.Key.minus && fractallevels > 1)
{
--fractallevels;
CreateNewFractal();
break;
case Key.r: //Regenerate fractal
GenerateFractal();
break;
}
}
private void Drawing_Drawn(object o, DrawnArgs args)
private void Render(object o, DrawnArgs args)
{
long branches = 0;
Text.CenterText = false;
args.Cr.Translate(AllocatedWidth / 2, AllocatedHeight);
args.Cr.Translate(AllocatedWidth / 2f, AllocatedHeight);
Set.Context = args.Cr;
Set.Background(new Cairo.Color(0, 0, 0));
foreach (CairoObjective.DrawObjects.Line[] lines in (CairoObjective.DrawObjects.Line[][])fractal.Fractallines)
foreach (CairoObjective.DrawObjects.Line[] lines in
_fractal.FractalLines as CairoObjective.DrawObjects.Line[][])
{
try
{
foreach (CairoObjective.DrawObjects.Line line in lines) {
foreach (CairoObjective.DrawObjects.Line line in lines)
{
branches++;
Line.Make(line);
}
}
catch (NullReferenceException)
catch (NullReferenceException e)
{
Trace.WriteLine("Hello Null");
Trace.WriteLine(e);
break;
}
}
Text.Make($"Total Branches: {branches}", -(AllocatedWidth / 2) + 1, -29, 21, new Cairo.Color(0, 0, 0));
Text.Make($"Levels: {fractallevels}", -(AllocatedWidth / 2) + 1, -4, 21, new Cairo.Color(0, 0, 0));
Text.Make($"Total Branches: {branches}", -(AllocatedWidth / 2), -30, new Cairo.Color(0.1, 1, 0.1));
Text.Make($"Levels: {fractallevels}", -(AllocatedWidth / 2), -5, new Cairo.Color(0.1,1,0.1));
Text.Make($"Levels: {FractalLevels}", -(AllocatedWidth / 2) + 1, -4, 21, new Cairo.Color(0, 0, 0));
Text.Make($"Total Branches: {branches}", -(AllocatedWidth / 2), -30, 21, new Cairo.Color(0.1, 1, 0.1));
Text.Make($"Levels: {FractalLevels}", -(AllocatedWidth / 2), -5, 21, new Cairo.Color(0.1, 1, 0.1));
}
}
}

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@ -1,15 +1,13 @@
using System.Numerics;
namespace FractalTreeGtk.Draw
namespace FractalTreeGtk.Draw
{
internal class Branch : CairoObjective.DrawObjects.Line
{
public bool left;
public double degree;
public Branch(double x1, double y1, double x2, double y2, bool left, double degree) : base(x1, y1, x2, y2)
public readonly bool IsLeft;
public readonly double Degree;
public Branch(double x1, double y1, double x2, double y2, bool isLeft, double degree) : base(x1, y1, x2, y2)
{
this.left = left;
this.degree = degree;
IsLeft = isLeft;
Degree = degree;
}
}
}

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@ -1,125 +1,100 @@
using System;
using System.ComponentModel.DataAnnotations;
using System.Threading;
using System.Threading.Tasks;
namespace FractalTreeGtk.Draw
{
internal class Fractal
{
public bool Drawing = true;
CairoWindow window;
double Length = 100;
double MainDegree = 0.4;
int levels;
int level = 0;
double deltaLength = 5;
public Branch[][] Fractallines;
public Fractal(int levels, CairoWindow window)
private readonly CairoWindow _window;
private double Length { get; set; } = new Random().Next(70, 90);
private int MaxLevels { get; set; }
private int CurrentLevel { get; set; } = 0;
public bool IsDrawing { private set; get; }
private double Degree => new Random().Next(30, 50) / 100f;
private double DeltaLength => new Random().Next(0, 50) / 100f;
public Branch[][] FractalLines { get; }
public Fractal(int maxLevels, CairoWindow window)
{
this.window = window;
this.levels = levels;
Fractallines = new Branch[levels + 1][];
_window = window;
MaxLevels = maxLevels;
FractalLines = new Branch[maxLevels + 1][];
CreateBranch();
}
private void CreateBranch()
{
Fractallines[level] = new Branch[Convert.ToInt32(Math.Pow(2, level))];
for (int i = 0; i < Fractallines[level].Length; i++)
FractalLines[CurrentLevel] = new Branch[Convert.ToInt32(Math.Pow(2, CurrentLevel))];
for (int i = 0; i < FractalLines[CurrentLevel].Length; i++)
{
Fractallines[level][i] = new Branch(0, 0, 0, -Length, true, 0);
FractalLines[CurrentLevel][i] = new Branch(0, 0, 0, -Length, true, 0);
}
level++;
CurrentLevel++;
NextLevel();
}
private void NextLevel()
{
window.QueueDraw();
Length -= deltaLength;
window.QueueDraw();
Fractallines[level] = new Branch[Convert.ToInt32(Math.Pow(2, level))];
_window.QueueDraw();
var len = DeltaLength;
if (Length < DeltaLength)
Length = DeltaLength;
else
Length -= DeltaLength;
_window.QueueDraw();
FractalLines[CurrentLevel] = new Branch[Convert.ToInt32(Math.Pow(2, CurrentLevel))];
int x = 0;
for (int i = 0; i < Fractallines[level - 1].Length; i++)
for (int i = 0; i < FractalLines[CurrentLevel - 1].Length; i++)
{
double Degree = Fractallines[level - 1][i].degree;
if (Fractallines[level - 1][i].left)
double degree = FractalLines[CurrentLevel - 1][i].Degree;
if (FractalLines[CurrentLevel - 1][i].IsLeft)
{
double leftdegree = MainDegree + Degree;
double rightdegree = -MainDegree + Degree;
Fractallines[level][x] = new Branch(
Fractallines[level - 1][i].X2,
Fractallines[level - 1][i].Y2,
-(Math.Sin(leftdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(leftdegree) * Length) + Fractallines[level - 1][i].Y2,
double leftdegree = Degree + degree;
double rightdegree = -Degree + degree;
FractalLines[CurrentLevel][x] = new Branch(
FractalLines[CurrentLevel - 1][i].X2,
FractalLines[CurrentLevel - 1][i].Y2,
-(Math.Sin(leftdegree) * Length) + FractalLines[CurrentLevel - 1][i].X2,
-(Math.Cos(leftdegree) * Length) + FractalLines[CurrentLevel - 1][i].Y2,
true,
leftdegree);
Fractallines[level][++x] = new Branch(
Fractallines[level - 1][i].X2,
Fractallines[level - 1][i].Y2,
-(Math.Sin(rightdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(rightdegree) * Length) + Fractallines[level - 1][i].Y2,
FractalLines[CurrentLevel][++x] = new Branch(
FractalLines[CurrentLevel - 1][i].X2,
FractalLines[CurrentLevel - 1][i].Y2,
-(Math.Sin(rightdegree) * Length) + FractalLines[CurrentLevel - 1][i].X2,
-(Math.Cos(rightdegree) * Length) + FractalLines[CurrentLevel - 1][i].Y2,
false,
rightdegree);
}
else
{
double leftdegree = -(MainDegree - Degree);
double rightdegree = -(-MainDegree - Degree);
Fractallines[level][x] = new Branch(
Fractallines[level - 1][i].X2,
Fractallines[level - 1][i].Y2,
-(Math.Sin(leftdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(leftdegree) * Length) + Fractallines[level - 1][i].Y2,
double leftdegree = -(Degree - degree);
double rightdegree = -(-Degree - degree);
FractalLines[CurrentLevel][x] = new Branch(
FractalLines[CurrentLevel - 1][i].X2,
FractalLines[CurrentLevel - 1][i].Y2,
-(Math.Sin(leftdegree) * Length) + FractalLines[CurrentLevel - 1][i].X2,
-(Math.Cos(leftdegree) * Length) + FractalLines[CurrentLevel - 1][i].Y2,
true,
leftdegree);
Fractallines[level][++x] = new Branch(
Fractallines[level - 1][i].X2, Fractallines[level - 1][i].Y2,
-(Math.Sin(rightdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(rightdegree) * Length) + Fractallines[level - 1][i].Y2,
FractalLines[CurrentLevel][++x] = new Branch(
FractalLines[CurrentLevel - 1][i].X2, FractalLines[CurrentLevel - 1][i].Y2,
-(Math.Sin(rightdegree) * Length) + FractalLines[CurrentLevel - 1][i].X2,
-(Math.Cos(rightdegree) * Length) + FractalLines[CurrentLevel - 1][i].Y2,
false,
rightdegree);
}
x++;
}
level++;
if (level <= levels)
CurrentLevel++;
if (CurrentLevel <= MaxLevels)
{
NextLevel();
}
else Drawing = false;
}
//private int SumOfBranches()
//{
// double sum = 0;
// for (int i = 0; i <= levels; i++)
// {
// sum += Math.Pow(2, i);
// }
// return (int)sum;
//}
//private void Branch()
//{
// for(int i = 0; i < Convert.ToInt32(Math.Pow(2, level)); i+=2)
// {
// int z = i;
// if(i == 0)
// {
// z = 1;
// }
// Lines[iter + i] = new Branch(
// Lines[iter - z].X2, Lines[iter - z].Y2,
// -(Math.Sin(deg) * Length) + Lines[iter - z].X2, -(Math.Cos(deg) * Length) + Lines[iter - z].Y2
// );
// Lines[iter + i + 1] = new Branch(
// Lines[iter - z].X2, Lines[iter - z].Y2,
// -(Math.Sin(-deg) * Length) + Lines[iter - z].X2, -(Math.Cos(-deg) * Length) + Lines[iter - z].Y2
// );
// deg += 0.05;
// }
// iter += Convert.ToInt32(Math.Pow(2, level));
// level++;
//}
else IsDrawing = false;
}
}
}