WORKING FRACTAL!!!!!!!!!!!!

This commit is contained in:
Pavel-Savely Savianok 2023-01-03 18:32:30 +03:00
parent 1d2645531d
commit 17db4dc996
4 changed files with 60 additions and 24 deletions

View File

@ -4,7 +4,7 @@
public class Text public class Text
{ {
public static double DefaultFontSize = 20;//Default Font Size public static double DefaultFontSize = 20;//Default Font Size
public static bool CenterText = true;
public static void Make(string text, int pointX, int pointY, double size, Cairo.Color color) public static void Make(string text, int pointX, int pointY, double size, Cairo.Color color)
{ {
Set.CheckContext(); Set.CheckContext();
@ -12,7 +12,10 @@
context.SetSourceColor(color); context.SetSourceColor(color);
context.SetFontSize(size); context.SetFontSize(size);
Cairo.TextExtents extents = context.TextExtents(text); Cairo.TextExtents extents = context.TextExtents(text);
if(CenterText)
context.MoveTo(pointX - extents.Width / 2, pointY + extents.Height / 2); context.MoveTo(pointX - extents.Width / 2, pointY + extents.Height / 2);
else
context.MoveTo(pointX, pointY);
context.ShowText(text); context.ShowText(text);
} }
public static void Make(string text, int pointX, int pointY, Cairo.Color color) public static void Make(string text, int pointX, int pointY, Cairo.Color color)
@ -22,7 +25,10 @@
context.SetSourceColor(color); context.SetSourceColor(color);
context.SetFontSize(DefaultFontSize); context.SetFontSize(DefaultFontSize);
Cairo.TextExtents extents = context.TextExtents(text); Cairo.TextExtents extents = context.TextExtents(text);
if (CenterText)
context.MoveTo(pointX - extents.Width / 2, pointY + extents.Height / 2); context.MoveTo(pointX - extents.Width / 2, pointY + extents.Height / 2);
else
context.MoveTo(pointX, pointY);
context.ShowText(text); context.ShowText(text);
} }
public static void Make(string text, int pointX, int pointY, double size) public static void Make(string text, int pointX, int pointY, double size)
@ -32,7 +38,10 @@
context.SetSourceColor(Set.Color); context.SetSourceColor(Set.Color);
context.SetFontSize(size); context.SetFontSize(size);
Cairo.TextExtents extents = context.TextExtents(text); Cairo.TextExtents extents = context.TextExtents(text);
if (CenterText)
context.MoveTo(pointX - extents.Width / 2, pointY + extents.Height / 2); context.MoveTo(pointX - extents.Width / 2, pointY + extents.Height / 2);
else
context.MoveTo(pointX, pointY);
context.ShowText(text); context.ShowText(text);
} }
public static void Make(string text, int pointX, int pointY) public static void Make(string text, int pointX, int pointY)
@ -42,7 +51,10 @@
context.SetSourceColor(Set.Color); context.SetSourceColor(Set.Color);
context.SetFontSize(DefaultFontSize); context.SetFontSize(DefaultFontSize);
Cairo.TextExtents extents = context.TextExtents(text); Cairo.TextExtents extents = context.TextExtents(text);
if (CenterText)
context.MoveTo(pointX - extents.Width / 2, pointY + extents.Height / 2); context.MoveTo(pointX - extents.Width / 2, pointY + extents.Height / 2);
else
context.MoveTo(pointX, pointY);
context.ShowText(text); context.ShowText(text);
} }
} }

View File

@ -34,15 +34,20 @@ namespace FractalTreeGtk
private void Drawing_Drawn(object o, DrawnArgs args) private void Drawing_Drawn(object o, DrawnArgs args)
{ {
long branches = 0;
Text.CenterText = false;
args.Cr.Translate(AllocatedWidth / 2, AllocatedHeight); args.Cr.Translate(AllocatedWidth / 2, AllocatedHeight);
Set.Context = args.Cr; Set.Context = args.Cr;
Set.Background(new Cairo.Color(0, 0, 0)); Set.Background(new Cairo.Color(0, 0, 0));
foreach(CairoObjective.DrawObjects.Line[] lines in (CairoObjective.DrawObjects.Line[][])fractal.Fractallines) foreach (CairoObjective.DrawObjects.Line[] lines in (CairoObjective.DrawObjects.Line[][])fractal.Fractallines)
{ {
foreach(CairoObjective.DrawObjects.Line line in lines) foreach (CairoObjective.DrawObjects.Line line in lines) {
branches++;
Line.Make(line); Line.Make(line);
} }
Text.Make($"Levels: {fractallevels}", -(AllocatedWidth / 2) + 50, -20, new Cairo.Color(1,1,1)); }
Text.Make($"Total Branches: {branches}", -(AllocatedWidth / 2), -30, new Cairo.Color(1, 1, 1));
Text.Make($"Levels: {fractallevels}", -(AllocatedWidth / 2), -5, new Cairo.Color(1,1,1));
} }
} }
} }

View File

@ -5,9 +5,11 @@ namespace FractalTreeGtk.Draw
internal class Branch : CairoObjective.DrawObjects.Line internal class Branch : CairoObjective.DrawObjects.Line
{ {
public bool left; public bool left;
public Branch(double x1, double y1, double x2, double y2, bool left) : base(x1, y1, x2, y2) public double degree;
public Branch(double x1, double y1, double x2, double y2, bool left, double degree) : base(x1, y1, x2, y2)
{ {
this.left = left; this.left = left;
this.degree = degree;
} }
} }
} }

View File

@ -1,4 +1,5 @@
using System; using System;
using System.ComponentModel.DataAnnotations;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -6,11 +7,11 @@ namespace FractalTreeGtk.Draw
{ {
internal class Fractal internal class Fractal
{ {
double Length = 50; double Length = 100;
double deg = 0.3; double MainDegree = 0.4;
int levels; int levels;
int level = 0; int level = 0;
double deltaLength = 2; double deltaLength = 5;
public Branch[][] Fractallines; public Branch[][] Fractallines;
public Fractal(int levels) public Fractal(int levels)
{ {
@ -23,7 +24,7 @@ namespace FractalTreeGtk.Draw
Fractallines[level] = new Branch[Convert.ToInt32(Math.Pow(2, level))]; Fractallines[level] = new Branch[Convert.ToInt32(Math.Pow(2, level))];
for (int i = 0; i < Fractallines[level].Length; i++) for (int i = 0; i < Fractallines[level].Length; i++)
{ {
Fractallines[level][i] = new Branch(0, 0, 0, -Length, true); Fractallines[level][i] = new Branch(0, 0, 0, -Length, true, 0);
} }
level++; level++;
NextLevel(); NextLevel();
@ -31,32 +32,48 @@ namespace FractalTreeGtk.Draw
private void NextLevel() private void NextLevel()
{ {
Length -= deltaLength; Length -= deltaLength;
Fractallines[level] = new Branch[Convert.ToInt32(Math.Pow(2, level))]; Fractallines[level] = new Branch[Convert.ToInt32(Math.Pow(2, level))];
int x = 0; int x = 0;
for (int i = 0; i < Fractallines[level - 1].Length; i++) for (int i = 0; i < Fractallines[level - 1].Length; i++)
{ {
double Degree = Fractallines[level - 1][i].degree;
if (Fractallines[level - 1][i].left) if (Fractallines[level - 1][i].left)
{ {
double leftdegree = MainDegree + Degree;
double rightdegree = -MainDegree + Degree;
Fractallines[level][x] = new Branch( Fractallines[level][x] = new Branch(
Fractallines[level - 1][i].X2, Fractallines[level - 1][i].Y2, Fractallines[level - 1][i].X2,
-(Math.Sin(deg + deg * (level-1)) * Length) + Fractallines[level - 1][i].X2, -(Math.Cos(deg + deg * (level - 1)) * Length) + Fractallines[level - 1][i].Y2 Fractallines[level - 1][i].Y2,
, true); -(Math.Sin(leftdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(leftdegree) * Length) + Fractallines[level - 1][i].Y2,
true,
leftdegree);
Fractallines[level][++x] = new Branch( Fractallines[level][++x] = new Branch(
Fractallines[level - 1][i].X2, Fractallines[level - 1][i].Y2, Fractallines[level - 1][i].X2,
-(Math.Sin(-deg + deg * (level-1)) * Length) + Fractallines[level - 1][i].X2, -(Math.Cos(-deg + deg * (level - 1)) * Length) + Fractallines[level - 1][i].Y2 Fractallines[level - 1][i].Y2,
, false); -(Math.Sin(rightdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(rightdegree) * Length) + Fractallines[level - 1][i].Y2,
false,
rightdegree);
} }
else else
{ {
double leftdegree = -(MainDegree - Degree);
double rightdegree = -(-MainDegree - Degree);
Fractallines[level][x] = new Branch( Fractallines[level][x] = new Branch(
Fractallines[level - 1][i].X2, Fractallines[level - 1][i].Y2, Fractallines[level - 1][i].X2,
-(Math.Sin(deg - deg * (level - 1)) * Length) + Fractallines[level - 1][i].X2, -(Math.Cos(deg - deg * (level - 1)) * Length) + Fractallines[level - 1][i].Y2 Fractallines[level - 1][i].Y2,
, true); -(Math.Sin(leftdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(leftdegree) * Length) + Fractallines[level - 1][i].Y2,
true,
leftdegree);
Fractallines[level][++x] = new Branch( Fractallines[level][++x] = new Branch(
Fractallines[level - 1][i].X2, Fractallines[level - 1][i].Y2, Fractallines[level - 1][i].X2, Fractallines[level - 1][i].Y2,
-(Math.Sin(-deg - deg * (level - 1)) * Length) + Fractallines[level - 1][i].X2, -(Math.Cos(-deg - deg * (level - 1)) * Length) + Fractallines[level - 1][i].Y2
, false); -(Math.Sin(rightdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(rightdegree) * Length) + Fractallines[level - 1][i].Y2,
false,
rightdegree);
} }
x++; x++;
} }